Probably because your phone is discharged, you need to stand nearby the antenna to get ammo. There is a charge indicator in the left-up corner of the screen, when it's full it means that you can shoot. Try to play it again, it is my fault that didn't give any hint about it in the game.
If you can't shoot even with a full charge indicator then it must be a bug.
Pretty good game. Pixel art was simple but pretty cool. One think I thought could be better if like for example one of the antennas temporary "lost power" so you have to move from one to the other one. Because I feel like staying in place and shooting left or right would be kinda boring. But for a game jam you did pretty well. :)
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I was pressing z and it shot once then it wasn't shooting again
Probably because your phone is discharged, you need to stand nearby the antenna to get ammo. There is a charge indicator in the left-up corner of the screen, when it's full it means that you can shoot. Try to play it again, it is my fault that didn't give any hint about it in the game.
If you can't shoot even with a full charge indicator then it must be a bug.
Ok Thanks
I recorded devlog!
Pretty good game. Pixel art was simple but pretty cool. One think I thought could be better if like for example one of the antennas temporary "lost power" so you have to move from one to the other one. Because I feel like staying in place and shooting left or right would be kinda boring. But for a game jam you did pretty well. :)
Thanks for the feedback and useful game design suggestions! I'm glad that you like it)
I love the concept of being near the antenna to fill up your gauge, the music and sfx seemed to fit this project very well!
Thanks! I'm glad that you like it!